From Exams to Games
Brady Houck, 2000
Software Engineering Lead, Flying Lab Software
http://www.burningsea.com/
After leaving UWB, I fulfilled my internship requirement under Kelvin Sung working as a game programmer on "Backyard Basketball" at Humongous Entertainment. I continued there, working on several other children's titles, until 2004, when I joined Flying Lab Software to work on the on "Pirates of the Burning Sea," an interactive online game.